Firmament OT: releases May 18th, next game from Myst and Obduction devs

Started by Legend, Mar 10, 2023, 04:22 AM

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Legend

https://www.kickstarter.com/projects/1252280491/firmament/posts/3752232

PS4, PS5, and PSVR2 release is coming later. I'm really excited about this one.

kitler53



Featured Artist: Vanessa Hudgens

Legend

nice!  I love their games and psvr2 is great!!
They've been really good at supporting vr. Obduction was one of the first "big" games to announce Oculus support, all the way back in 2013.

SWORDF1SH


Legend


kitler53

definitely looks like a game they made.  

not exactly a good trailer for anyone but guys like me that were already sold on the game before even knowing it existed.   ...but it got me hyped!


Featured Artist: Vanessa Hudgens

Legend



Pretty great trailer. The subdued music worked pretty well even though I didn't love the song. Hope it's not too expensive because I definitely want to buy it day one.

Legend

It's launch day, releasing in 2 hours. I'm really wanting to buy it but a bit worried it'll suck since all the puzzles are designed around the arm thing in the trailers.

SWORDF1SH


SWORDF1SH

Just bought it for £26. Haven't spent this much on a single game in a while.

Legend

10% launch discount? Ok I'm buying it too, not waiting for reviews.

Legend

Taking a break for lunch. Has surprisingly bad performance.

Kinda interesting so far but a few red flags here and there. Puzzle wise it's not great but I'm pretty early. I went to the green area first and just took the wheel transport thing from the trailers.

Legend

Visually, this is the glitchiest game I've ever played. At one point I thought the story transported me to heaven because everything became blindingly bright. Outside of the sky, the screen was pure white. Later on every other surface had corrupt lighting data and displayed random color grids.

Then my world turned pink!

All pics are from areas in trailers but put in spoilers just in case.
Spoiler for Hidden:
<br><img src="https://i.imgur.com/BxuoKIm.jpg" alt="" class="bbc_img"><br><img src="https://i.imgur.com/wSwrGQx.jpg" alt="" class="bbc_img"><br><img src="https://i.imgur.com/O2WPtFQ.jpg" alt="" class="bbc_img"><br><img src="https://i.imgur.com/P322ngc.jpg" alt="" class="bbc_img"><br>


I keep restarting it and changing settings hoping to find a balance that runs well without glitching too much.

the-pi-guy

Quote
Right out of the gate they render volumetric effects differently in each eye, creating headache inducing flickering and eye strain.

Absolute rookie VR dev issue. Like one of the first things you learn how to implement correctly when doing VR dev.

That doesn't bode well for the game.

EDIT: Shadows are also rendered in just one eye.

Yeah, not playing this until they actually finish the VR implementation. If they ever do.
Ouch

Legend

I'm stuck. Glad they had an option in the menu to teleport back to a safe space.

Also stuck puzzle wise. I've spent the last hour looking for something to do.