It's funny because the ssd allows a lot of the same tricks I'm doing with proc gen.Oh wow yeah the Digital Foundry guy is quite wrong. Which is quite uncharacteristic as those guys are usually pretty on point
— Andrew Maximov (@_ArtIsAVerb) March 24, 2020
Shots fired.
In the Forged Kingdoms it takes just a second or so to generate a new world from the player's perspective. It allows the entire world to "stream" as the player moves in any direction.
For non proc gen games, the same is now possible for massive worlds shipped on the game disc. They can be fully seamless without slow sections stringing places together. Think Star Citizen and Beyond Good and Evil 2. A city can just be part of the world instead of being a node.