Souls Series |OT| LTTP keeping spam away from other threads.

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Started by the-pi-guy, Dec 17, 2021, 09:27 PM

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the-pi-guy

Something I find kind of funny:

So all of the enemies in the game are zoned off by invisible walls that don't affect the player. And for the most part, it's not an issue. It's not generally noticeable. Most enemies will start to calm down when you get too far away from their territory and it generally feels kind of natural.  

With a few exceptions. Sometimes you can kill an enemy without alerting them because you're on the other side of the invisible wall.

There's one spot though where it's particularly funny. There's an enemy that runs full speed. It's really funny when just out of nowhere, the creature will smash into an invisible wall (that is just a doorway for the player).