My Game Updates

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Started by nnodley, Dec 28, 2017, 04:07 PM

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nnodley

Hey all so not really anything big to share on my game, but just a couple screens of the beginning area of the game.  

The whole game is set in within cliffs/canyon type area where this company, Interplanetary Technology Division, created a sort of testing grounds for their first space exploration team.  The area is designed to be tough to traverse, but player has a device which allows lower gravity and small jump boosts to jump gaps or grab higher ledges.  They company needed this place to test both physical and mental aspects as there are some non-working puzzle pieces in the game that they would have had to complete in order to pass and complete the test.  

The story idea is fairly basic: You are put here by an unknown person who is leaving behind datapads with clues as to why you are here along with some lore sprinkled into them.  The bigger lore will come from other collectables, like journal notes, little small scale versions of the tech that was built in this world and space travel posters(like the ones nasa had done some time ago).

All questions as to who this person is and why and what they want will be completely answered in the game.

I'll continue just using this thread as my update so I don't hijack anymore of Vizioneck game update threads!  ;D

Also don't mind some of the assets in the screens.  Some are placeholders and some I'm just going to totally redo like the trees.  I'm also using megascans for all my foliage and rock/ground textures since they have some amazing scanned textures to use.  Currently the ground and the fern are the only textures from megascans I'm using right now.