That was a weird console reveal...Damage control.
Not too bad but horribly odd. Why would they do this before they could show any games actually running on the thing? It forces people to only think about the numbers and on paper Scorpio is much worse than fans expected. The DX12 optimizations and the like might do wonders in practice but right now it feels like a disappointment.
For what reason did this need to happen before E3?
DF was about to leak the actual XDK that was way lower than actual 6TF target and MS intervented giving them the full TARGET specs.
Why TARGET? Because I don't believe they have a machine running at 6TFs right now... they are optimizing the cooling system and waiting a better silicon production to reach the 6TFs in June.