It's almost always based around loading screens and menu navigation. In Mass Effect for example I never think about a planet being hundreds of light years away, I just think about the time it takes to load into the ship, open up the map, load into a system, and then load onto the surface. It often feels like they should just let you open the galaxy map anywhere and go directly to your destination.
I hardly ever feel like traveling matters. It tends to just take a few minutes at most which is long enough to get annoying but too short to be interesting. Games are at their worst when you're just popping from location to location. At that point you're effectively playing the menus.
I hardly ever feel like traveling matters. It tends to just take a few minutes at most which is long enough to get annoying but too short to be interesting. Games are at their worst when you're just popping from location to location. At that point you're effectively playing the menus.