Announcing Polytope Engine, the world's first 2D, 3D, and 4D game engine

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Started by Legend, Apr 01, 2019, 04:05 PM

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Legend

Things are going good. I'm coding the engine in C++ using visual studio which is taking a bit of time to get used to. I really liked monodevelop ::)

I am starting off with a "simple" 4d model viewer. I'll propably spend a lot of time at this stage really getting a feel for how things should work. Right now I'm doing raymarching since it is faster to set up. Hyperspheres, hypercubes, and rods are the only primitives I'll start out with.

Before moving on to the game side of things, I really want to get good looking images. If I can't evoke a "wtf this is awesome looking" response then the 4D side of things will only be interesting to a small subset of people.