But the rest isn't? How does the game add shadows and reflections?Apparently?
It sounds like GT6 used 3D models for the whole scene, but that was too time consuming.
I'm not sure how it calculates shadows.
Started by the-pi-guy, Feb 02, 2022, 06:52 PM
previous topic - next topicBut the rest isn't? How does the game add shadows and reflections?Apparently?
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