PlayStation Community Thread

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Started by Dr. Pezus, May 03, 2014, 03:25 PM

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BananaKing

In multiplayer, Shadowfall uses data from two lower resolution images to construct a full 1080p image (Uses past frames).  The final product is a full 1080p resolution image.  It has ghosting though as it's impossible to do that kind of blending perfectly.  Single player is doing standard 1080p if I'm correct.  MS fanboys go on and on about how Sony's lying, and refer to that about how the PS4 can't handle 1080p.  Which is non-sense cause the final image is 1080p and the single player is 1080p.  Also despite like 90% of PS4 games being 1080p...
i know that... but what i meant is, what the hell does that have to do with what i said? lol.