PlayStation Studios Development

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Started by the-pi-guy, Mar 27, 2015, 08:29 PM

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the-pi-guy



Interview with Neil Druckmann.

The parts that I saw he was talking about that he was interested in telling stories more through gameplay and less through cinematics. (He talks about those moments in The Last of Us, as well as Elden Ring and Inside)
He also talks about how ND likes to move on and not get stuck working on the same IP.