How should games handle missed content after the credits?

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Started by Legend, Feb 27, 2020, 12:22 AM

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Legend

Minor death stranding spoiler.
Spoiler for Hidden:
<br>Death Stranding is a great example of a soft ending/revert ending combined.<br><br>You finish the game and after the credits revert to a point in the past, but that point was skipped during the ending. It lets you keep playing with no way to retrigger the ending.<br>