I've modeled a stand in for the player. In the final game it will be generated but for the moment I just need something that looks good and works with the rest of the systems.
So now I'm doing animations.
It's really really interesting. Once again I'm looking at using procedural generation to both save time and get better results.
The player will actually move like an AI robot I think.
So now I'm doing animations.
It's really really interesting. Once again I'm looking at using procedural generation to both save time and get better results.
The player will actually move like an AI robot I think.