Twisty Puzzle Simulator OT: piece by piece

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Started by Legend, Oct 23, 2018, 03:57 PM

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Legend

Hi Mike,

Thank you so much for making Twisty Puzzle Simulator for the PS4, and thank you for not making it PSVR only (I don't own one yet). I've been collecting/twisting puzzles for 25+ years and was hoping someone would make a game like this (for consoles, I stopped PC gaming years ago).  I seriously can't stop playing this game, there are a bunch of puzzles that I will probably never be able to solve but I'll keep trying. The 4x4x4 is my all time favorite puzzle to solve, I'm so glad it's in the game ;D.

It's awesome to see that you are adding more content to the game, I can't wait to try the update(s). If you ever add some new puzzles, it would be nice to see some "easier" puzzles for those who find a 3x3x3 a bit daunting and some other well know shapes/sized puzzles (like the Pyramid). My wishlist for puzzles would be:
• 1x1x3
• 2x2x3
• 3x3x2
• 2x2 Dodecahedron
• 2x2 Pyramid
• 3x3 Pyramid

I've only seen 6 instances of codes hidden within the game, and figured out a bunch more (19 codes total so far). Is it ok if I post the codes I have here in the forums?

Also, can you give me any clues on the codes for:
• Tricky Tower (I figured out the code once, but couldn't remember what it was after I unlocked it :'( )
• 96 Cube
• Imposter Cube
• Corner Cube
• Mike's Mixup
• 2x2x2 Squared
• Mike's Jumble

Also, any hints on how to decipher:
CATAMARAN
LOCOMOTOR

I'm really glad you enjoy it!

This next update adds a 1x2x2, a 2x3x3 like puzzle without the corner pieces, and a pyramid puzzle. Easing players into solving the harder twisty puzzles is my primary goal at the moment.

I'm encouraging players to share the codes online so go ahead  ;D ! Some of the codes are really difficult to get so I wouldn't expect every player to find all of them on their own.


Just as a general hint for some of those puzzles and since I just watched Christopher Robin, "Doing nothing often leads to the very best something."

To decipher the cipher, it helps to notice how both words have the same amount of letters.

I'd like to add that I think easier puzzles would be a great idea. It'd help ease people like me into it, since I barely play these and don't have much experience. I get that you're making scenarios where the puzzle is setup almost complete and stuff like that, but I think simpler puzzles would be even better. Solving those would still feel like you're making progress and solving proper puzzles, rather than completing some sort of tutorial.

Also just more puzzles in general can only be a good thing, right? :P
I'm not making scenarios like that, I'm adding easier puzzles  :P

I guess it's time to detail this update!



The campaign is broken up into sections/levels with ~4 puzzles each. In order to progress on to the next section, the player needs enough stars. This way the player starts with only a handful of puzzles and isn't overwhelmed.




Every puzzle has three different variations based off how the stickers are applied to the puzzle. The harder variations are locked until the easier variations are solved. Variation 3 is the fully stickered puzzle.

Only three stars are needed in this opening area to unlock the gate and progress. The player is free to return to this area at any time to try the harder variations and collect those stars.

Coins are also earned every time a puzzle is solved, giving players a benefit to solving the same puzzle variation multiple times. A limited number of stars can be bought with coins so players can use that as an alternative way to progress on to the next level.


Players without any puzzle experience, twisty or otherwise, should be able to progress past both the first and second levels without too much difficulty. The third level also has some fairly easy variation 1 puzzles but by that point the player needs to also start solving variation 2 puzzles in order to have enough stars to continue.


Also this campaign will be completely optional. Players will still have the ability to free select puzzles like they do in the current game.