PlayStation Community Thread

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Started by Dr. Pezus, May 03, 2014, 03:25 PM

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DD_Bwest


It's because devs feel a need to include online mp, even when they have no experience with it and need to hit deadlines.

Plus mp is flipping complex to do right. You have issues completely different than traditional development.


As strange as it sounds, special relativly has actually made mp in VizionEck better. With special relativity, you have to understand everything is relative. Every observer sees things differently, and nothing is absolute. It's impossible to even say one event happened before another.

With multiplayer, it's the same thing. Lag causes everyone to experience slightly different experiences. As a dev you need to figure out how all these perspectives can work within another. An understanding of special relativity isn't needed, but it's cirtainly helping me!
Well im glad you seem to have an understanding.. lol i just want lobbies that work though..  i can get over a bit of lag, aslong as i can find a game, join it and play lol  you do that and im happy lol