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Started by the-pi-guy, Mar 31, 2020, 12:51 AM
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343 Industries |
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Compulsion Games |
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Double Fine |
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InXile Entertainment |
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The Coalition |
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The Initiative |
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Mojang Studios |
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Ninja Theory |
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Obsidian |
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Playground Games |
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Rare |
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Turn 10 |
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Undead Labs |
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Arkane Studios |
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Bethesda Game Studios |
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id Software |
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MachineGames |
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Tango Gameworks |
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ZeniMax Online Studios |
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Still needs some fixes.Getting fancy!
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Getting fancy!Not very robust, but it's functional.
Needs perfect dark.Thanks!
And wastelanders 3 fixed.
Perfect Dark update! We are partnering with Crystal Dynamics, the world class team behind character-driven games such as Tomb Raider, to bring this first-person spy thriller to a new generation. pic.twitter.com/EiqjU99wMa
— TheInitiative (@TheInitiative) September 24, 2021
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
I wonder how big the studio is. They have a lot of ex crystal dynamics staff so will this feel like a regular crystal dynamics game? If this is taking the whole cd studio, it's just round two of buying a game from them.Supposedly around 75 employees.
I really wonder why SE would allow them to do this. Why not let them work on their own game? Its an odd situation.i'm pretty sure there are rumors about MS about to aquire another "Bethesda level" publisher. so this is really just the pre-announcements of MS aquiring SE. makes sense really, sony has a deal with SE for forsaken and there is a clear pattern emerging of MS acquiring the studios that work with sony...
I really wonder why SE would allow them to do this. Why not let them work on their own game? Its an odd situation.I mean is it that odd?
I mean is it that odd?Yeah but from software was the lead on the bloodborne. It was a From game. Japan studio was mostly assisting with the work.
It's getting a lot of attention, sure. But there are tons of third party + first party collaborations.
From Software + Japan Studio
I do wonder if this is a tighter collaboration than most end up being.
This game has been in development for 3 years at the initiative, then they added crystal dynamics as a partner in the game. Why would SE let a team that worked on games the caliber of avengers and tomb raider assist another game, not even publish it, instead of working on a new game of their own.Avengers was a massive failure, poorly received, and caused Square Enix a pretty substantial loss.
Square Enix's HD Gaming Unit Loses $63 Million After Marvel's Avengers LaunchThat was their only game in the last 6 years.
But Gallagher, who previously worked at Crystal Dynamics, still had strong connections to the studio and publisher Square Enix. He also deeply understands the capabilities of Crystal Dynamics. That led him to pitch all parties about a collaboration.So Square probably thought it was a good opportunity to make some of their money back.
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