Procedural RPG OT: every action has consequences

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Started by Legend, Apr 20, 2019, 09:02 PM

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Legend

I feel like a lot of this stuff is what Todd Howard has been trying to do with Elder Scrolls.  
Well I certainly won't have the production value or graphics quality of those games!

A difference (at least in my mind) is that this game has less structure and is designed to be played many times. Instead of it being Skyrim with a more dynamic background, it's Civilization/grand strategy in first-person. At the moment I'm not sure if the game should have quests or story content.