3D Modeling Thread

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Started by the-pi-guy, Jun 20, 2019, 01:57 AM

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nnodley

honestly the biggest thing you could do is to go for more realism first and get proportions, anatomy, or how things look in general in real life down 100% or close to.  Then you can start embellishing on proportions or things that you might like. This should naturally start developing your own style.

I know quite a few people i went to school with who tried to go stylish too early and everything they made just looked off.  Cause even in stylized art things still need to look and read like the thing your trying to make.