Programming Thread

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Started by the-pi-guy, Mar 13, 2016, 10:39 PM

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Legend

Even though it doesn't go with my game... I want to make a globe instead of a flat world.  

Not sure how I want to make it work though.  

Idea I have in mind right now is basically a layered height map where it'll basically be correlated to somewhere on the sphere instead of a plane.

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Haven't been working on it much, but so far it's starting to look a lot like my projects in my graphics course.  Which is awesome when something new starts clicking.  
Are you wanting the whole world traversable? That's a lot of work if players won't even notice haha.

Could fake it by having a flat world that is visually deformed during rendering.