Xbox Development Studios

Started by the-pi-guy, Mar 31, 2020, 12:51 AM

previous topic - next topic

0 Members and 1 Guest are viewing this topic.

the-pi-guy

I'm working on a program to help manage these threads. Will be showing updates on that soon.  

the-pi-guy

Mar 31, 2021, 02:20 PM Last Edit: Mar 31, 2021, 09:51 PM by the-pi-guy
343 Industries
CDHalo Infinite (2021)
CA
PDHalo 5 (2015)
PAHalo Wars 2 (2017)
Halo Fireteam (2018)
Halo Recruit (2017)
Compulsion Games
CD
CA
PDWe Happy Few (2018)
Contrast (2013)
PA
Double Fine
CD
CA
PDPsychonauts 2 (2020)
Rad (2019)
Full Throttle Remastered (2017)
PA
InXile Entertainment
CD
CA
PDWasteland 3 (2020)
The Bard's Tale IV: Barrows Deep (2018)
The Mage's Tale (2017)
PA
The Coalition
CD
CA
PDGears of War 4 (2016)
Gears 5 (2019)
PAGears Tactics (2020)
The Initiative
CDnull (???)
TBA (???)
Perfect Dark (TBA)
CA
PD
PA
Mojang Studios
CD
CA
PDMinecraft (2011)
PA
Ninja Theory
CDHellblade 2 (TBA)
CA
PDBleeding Edge (2020)
Star Wars VR (2019)
Hellblade: Senua's Sacrifice (2017)
PA
Obsidian
CDAvowed (TBA)
CA
PDGrounded (2020)
The Outer Worlds (2019)
Pillars of Eternity II (2018)
Tyranny (2016)
PA
Playground Games
CDFable (TBA)
CA
PDForza Horizon (2012)
Forza Horizon 2 (2014)
Forza Horizon 3 (2016)
Forza Horizon 4 (2018)
PA
Rare
CDEverwild (TBA)
CA
PDBattletoads (2020)
Rare Replay (2015)
PA
Turn 10
CDForza TBA (TBA)
CA
PDForza 6 (2015)
Forza 7 (2017)
PA
Undead Labs
CDState of Decay 3 (TBA)
CA
PDState of Decay (2013)
State of Decay 2 (2018)
PA
Arkane Studios
CD
CA
PDWolfenstein: Cyberpilot (2019)
Wolfenstein: Youngblood (2019)
Prey (2017)
Dishonored 2 (2016)
PA
Bethesda Game Studios
CDStarfield (TBA)
CA
PDFallout 76 (2018)
Fallout 4 VR (2017)
TES: Skyrim VR (2017)
TES: Skyrim Special Edition (2016)
PA
id Software
CD
CA
PDQuake Champions (2018)
Rage 2 (2019)
Doom (2016)
PA
MachineGames
CDWolfenstein III (TBA)
CA
PDWolfenstein: Cyberpilot (2019)
Wolfenstein: Youngblood (2019)
Wolfenstein II (2017)
PA
Tango Gameworks
CD
CA
PDThe Evil Within 2 (2017)
The Evil Within (2014)
PA
ZeniMax Online Studios
CD
CA
PDTES: Online (2014)
PA


Didn't mean to post this. 
Looks like it's coming along though....

the-pi-guy

Still needs some fixes.

the-pi-guy


Legend

Still needs some fixes.
Getting fancy!

Needs perfect dark.

And wastelanders 3 fixed.

the-pi-guy

Getting fancy!
Not very robust, but it's functional.  

Makes it a lot easier to make updates.
Quote
Needs perfect dark.

And wastelanders 3 fixed.
Thanks!  


Legend

Sep 24, 2021, 03:09 PM Last Edit: Sep 24, 2021, 03:12 PM by Legend


I wonder how big the studio is. They have a lot of ex crystal dynamics staff so will this feel like a regular crystal dynamics game? If this is taking the whole cd studio, it's just round two of buying a game from them.

the-pi-guy

I wonder how big the studio is. They have a lot of ex crystal dynamics staff so will this feel like a regular crystal dynamics game? If this is taking the whole cd studio, it's just round two of buying a game from them.
Supposedly around 75 employees.

kitler53

yeah, it's an odd situation to say the least.
          

BananaKing

I really wonder why SE would allow them to do this. Why not let them work on their own game? Its an odd situation.

kitler53

I really wonder why SE would allow them to do this. Why not let them work on their own game? Its an odd situation.
i'm pretty sure there are rumors about MS about to aquire another "Bethesda level" publisher.   so this is really just the pre-announcements of MS aquiring SE.   makes sense really, sony has a deal with SE for forsaken and there is a clear pattern emerging of MS acquiring the studios that work with sony...
          

the-pi-guy

I really wonder why SE would allow them to do this. Why not let them work on their own game? Its an odd situation.
I mean is it that odd?  

It's getting a lot of attention, sure. But there are tons of third party + first party collaborations.  
From Software + Japan Studio

I do wonder if this is a tighter collaboration than most end up being.

BananaKing

I mean is it that odd?  

It's getting a lot of attention, sure. But there are tons of third party + first party collaborations.  
From Software + Japan Studio

I do wonder if this is a tighter collaboration than most end up being.
Yeah but from software was the lead on the bloodborne. It was a From game. Japan studio was mostly assisting with the work.

This game has been in development for 3 years at the initiative, then they added crystal dynamics as a partner in the game. Why would SE let a team that worked on games the caliber of avengers and tomb raider assist another game, not even publish it, instead of working on a new game of their own.

the-pi-guy

This game has been in development for 3 years at the initiative, then they added crystal dynamics as a partner in the game. Why would SE let a team that worked on games the caliber of avengers and tomb raider assist another game, not even publish it, instead of working on a new game of their own.
Avengers was a massive failure, poorly received, and caused Square Enix a pretty substantial loss.

Square Enix's HD Gaming Unit Loses $63 Million After Marvel's Avengers Launch - GameSpot
Quote
Square Enix's HD Gaming Unit Loses $63 Million After Marvel's Avengers Launch
That was their only game in the last 6 years.


Why The Initiative hired Crystal Dynamics to help with Perfect Dark | VentureBeat


Quote
But Gallagher, who previously worked at Crystal Dynamics, still had strong connections to the studio and publisher Square Enix. He also deeply understands the capabilities of Crystal Dynamics. That led him to pitch all parties about a collaboration.
So Square probably thought it was a good opportunity to make some of their money back.

Go Up