Hapax OT: Magnificent Desolation

Started by Legend, Dec 21, 2020, 03:29 PM

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nnodley

This is the type of opening i was looking into for my game, but my idea is a bit too ambitious for me for my demos purpose.  

But yeah i love these type of openings.  Keeps you into the world without breaking with a black screen or loading

Xevross

Good idea. God of War 2018 is my favourite opening of the last few years thanks to doing its version of this so well.

Legend

This is the type of opening i was looking into for my game, but my idea is a bit too ambitious for me for my demos purpose.  

But yeah i love these type of openings.  Keeps you into the world without breaking with a black screen or loading
In my case, this opening saves time. Don't have to model a background just for the menu.

I was also tempted to make the opening menu take place in a really important location, building anticipation as the player slowly learns about it ala AC Odyssey or Outer Wilds.
Good idea. God of War 2018 is my favourite opening of the last few years thanks to doing its version of this so well.
Considering most (every?) previous game did this and gow 2018 had no camera cuts I should have seen it coming but it still surprised me haha.

Legend



Another in progress look.

This is the player character. A pressure suit is worn underneath more traditional clothes. I've never modeled fabric before but I'm pretty happy with the results. Still need to do the pants.



If it wasn't already obvious, I decided to not go with floating arms. Immersion is the name of the game. Will also have the nose visible at the bottom of the screen.

kitler53

man or women i don't care,.. that's too much clothes. 


Featured Artist: Vanessa Hudgens

Legend

man or women i don't care,.. that's too much clothes.
Astronauts will forever wear space khakis and no one can convince me otherwise.

Up top she's pretty revealing however.

Spoiler for Hidden:
<img src="https://media.vizioneck.com/images/hapax/devplayerscary.png" alt="" class="bbc_img">

Legend



Since players can literally look down and see their body within the first 30 seconds, it's nice having progress I can share.

Everybody loves astronaut patches!

Legend



I think I might add a photomode. Game is enterally first person but this way I can use cool shots like this for marketing. Seeing a person in the environment really helps sell its alien nature. (and once again, this is all just temp assets. You may recognize the square texture from twisty puzzle simulator)


It takes time but I can make good looking assets. What I'm actually struggling with is gameplay. Things have slowed down a lot while I iterate and address some concerns. Maybe I'll be putting in an astronaut smartphone/tablet that can give players a bit more guidance in English.

Legend



I set up some cool sci fi wrist bands. They are essentially smart watches that show scrolling data. Kinda like health display in Dead Space, but more immersive and less critical for gameplay.


Of course I don't actually have this current model rigged so to test the setup...

Spoiler for Hidden:
<img src="https://media.vizioneck.com/images/hapax/hapax23.png" alt="" class="bbc_img">

Legend



Everybody loves planets in the background right?


Also I'm trying to finish Alien Isolation. Lots of similarities to Hapax but I don't know if it's a proper comparison.

Xevross



Everybody loves planets in the background right?


Also I'm trying to finish Alien Isolation. Lots of similarities to Hapax but I don't know if it's a proper comparison.
As long as the similarities don't stretch to having to run and hide from a big alien and being one of the scariest games ever I'm good.

Legend

As long as the similarities don't stretch to having to run and hide from a big alien and being one of the scariest games ever I'm good.
Well you can run in this game...

Legend

Ok no, nothing like Alien Isolation. Just got to see the alien for the first and second times.

Xevross

Ok no, nothing like Alien Isolation. Just got to see the alien for the first and second times.
Oh ok, lol. So when you said trying to finish you meant you just started it.

That game is all about hiding from that thing from what I remember. The whole constantly hunting you thing I really hate. I only watched a YT playthrough of it and I was still almost so scared I had to stop. I really don't deal with horror well.

Legend

Oh ok, lol. So when you said trying to finish you meant you just started it.

That game is all about hiding from that thing from what I remember. The whole constantly hunting you thing I really hate. I only watched a YT playthrough of it and I was still almost so scared I had to stop. I really don't deal with horror well.
I think I might switch to a playthrough. I switched the difficulty to easiest cause I don't care about that type of gameplay. These resource scavenging horror games almost always don't jive with me. Might be the first time I watch a playthrough of a game I haven't played but care about.

I started playing a month ago but I have been busy lol. Yeah seems I was at like the first hour.

I was thinking it'd be more like Soma. That game was incredibly scary but it didn't feel like cheep horror, cough cough limited flashlight batteries. Rest assured battery technology is a solved science in Hapax, just like it was in 1898 when the D battery was invented  ::)

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