The Verge (Lockhart): "We understand that includes 7.5GB of usable RAM, a slightly underclocked CPU speed, and around 4 teraflops of GPU performance."

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Started by Legend, Jun 26, 2020, 03:01 PM

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kitler53

Jun 26, 2020, 04:28 PM Last Edit: Jun 26, 2020, 04:32 PM by kitler53
What the heck is the point of this?

If all xsx games need to support lockhart, it will hold things back. Not for most games but for some.

If xsx games do not need to support lockhart, then MS will have 3 unrelated systems on sale at the same time.
MS has been lobbying developers hard for years now that games should be developed with "dynamic resolution". 

https://www.reddit.com/r/pcgaming/comments/9afems/digitalfoundry_tech_focus_dynamic_resolution/


its a very PC-centric solution to hardware of various specs for games developed in a very "last gen" methodology.   in that regard lockhart (and win 10 support) makes a lot of sense, it's a natural extension of this classic approach to game development.

it will be an interesting here to see if the benefits of the ps5 architecture blows up MS entire plan or if the shear volume of PCs and xboxs will defeat innovation.  I personally think that MS will demand lockhart support and thus hold back game development.   developers will hate it but i'll bet they do it.   going ps5 exclusive is just losing too much of the market and 3rd parties really are moving more towards that "scalability" approach to not only support something like lockhart but also mobile.


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