I really like playing with the bigdecimal class in Java. Although I wish it was a little friendlier.I'm jealous of bigdecimal. If I was in Java I could just use that.
What makes it unfriendly? I only know it exists but I don't know how it's used.
Started by the-pi-guy, Mar 13, 2016, 10:39 PM
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I really like playing with the bigdecimal class in Java. Although I wish it was a little friendlier.I'm jealous of bigdecimal. If I was in Java I could just use that.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
I could have swore there was something awful about it.Oh yuck why would you ever set something up like that!?
But maybe I just didn't like that operations were done like:
One.add(two);
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Oh yuck why would you ever set something up like that!?I don't like it. It gets messy with bigger programs.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Sometimes I like working inside my limits even when it makes no sense to do so.Well making your own game engine could look pretty good on a resume.
Like I'm really tempted to make my RPG from scratch, instead of learning how to use a game engine.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Well making your own game engine could look pretty good on a resume.Yeah. That's pretty much the only good reason to, though.
Yeah. That's pretty much the only good reason to, though.Well are there any cool features you'd want your RPG to have that'd make it unique? If you do make your own engine, then it'd be nice if players could tell it wasn't just an off the shelf solution.
I've thought about it.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Well are there any cool features you'd want your RPG to have that'd make it unique? If you do make your own engine, then it'd be nice if players could tell it wasn't just an off the shelf solution.This is for my language learning game. I want to flesh it out and make it awesome.
This is for my language learning game. I want to flesh it out and make it awesome.Oh I guess I just jumped in to assuming a 2D rpg.
But I don't know of any very unique features to make it stand out.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Oh I guess I just jumped in to assuming a 2D rpg.I was thinking 2d like early Pokemon.
If you're making a 3d game engine, that's just so much freaking work. (or is your language game 2d?)
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
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