I think devs are constantly driven to add new things to sequels to keep things fresh. But sometimes I feel like they shouldn't.
A notable example for me: Kingdom Hearts 3 adds some weird abilities that are basically disney rides. It personally takes away from what I enjoy about the game.
It can be a bit frustrating when a game feels really good, and you're looking forward to a sequel. But then the sequel adds things or changes things in a way that dampers the experience. If you really love a game, chances are good I think that you want the next to be more of what made that one good.
A notable example for me: Kingdom Hearts 3 adds some weird abilities that are basically disney rides. It personally takes away from what I enjoy about the game.
It can be a bit frustrating when a game feels really good, and you're looking forward to a sequel. But then the sequel adds things or changes things in a way that dampers the experience. If you really love a game, chances are good I think that you want the next to be more of what made that one good.