PlayStation Studios Development

Started by the-pi-guy, Mar 27, 2015, 08:29 PM

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kitler53

I'm not calling it a full sequel but that's not the list Pi put together.  it was a list of PlayStation studios output.   I think dlc should be mentioned especially this kind of dlc.  

when compared to prior gen especially this sort of dlc would have been put out as a "lazy sequel".   


Featured Artist: Vanessa Hudgens

kitler53

Man this year was such a poor year.

Spider-Man, MLB The Show 23 and 2 PSVR2 games (Firewall Ultra and Horizon Call of the Mountain).  
a late stray thought....

imagine a world where sony was not able to acquire insomiac and ms was not able to acquire bethesda.   this gen would be almost devoid of any first party software...



Featured Artist: Vanessa Hudgens

Legend

a late stray thought....

imagine a world where sony was not able to acquire insomiac and ms was not able to acquire bethesda.   this gen would be almost devoid of any first party software...


Halo Infinite would be the best Xbox/PlayStation first party game!

Now that'd be a dark timeline.

Horizon

a late stray thought....

imagine a world where sony was not able to acquire insomiac and ms was not able to acquire bethesda.   this gen would be almost devoid of any first party software...


You'd still have Ratchet and Spider-man though for PS5. Not sure about Wolverine.

kitler53

You'd still have Ratchet and Spider-man though for PS5. Not sure about Wolverine.
I mean,. you may be right.  just play along with my "what if".  just pointing out how oversized insomniac has been for Sony this gen.  they have been like half the output especially if you nix the duds like destruction all stars. 


Featured Artist: Vanessa Hudgens

Horizon

I mean,. you may be right.  just play along with my "what if".  just pointing out how oversized insomniac has been for Sony this gen.  they have been like half the output especially if you nix the duds like destruction all stars.

Oh yeah I agree. I think we'll start to see other studios come to the fore like Naughty Dog, Firesprite and Sucker Punch in the next year or two but Insomniac are pretty much involved every other year whether that's with releases or announcements.  I mean just looking at Insomniac's presence:

2016: Released Ratchet and Clank
2018: Released Spider-man
2019: Acquired by Sony
2020: Announce Spider-man Miles Morales and Ratchet and Clank. Release Miles Morales.
2021: Release Ratchet and Clank. Announce Spider-man 2 and Wolverine.
2023: Release Spider-man 2.

You can guarantee Insomniac will be involved next year or 2025 either with Wolverine or announcing another title.

Horizon

NeoGAF - View Single Post -  Sony Playstation: First Party Studios and their actual Projects (+Partner Studios)
I guess I'll do a full update of this Naughty Dog: 306https://www.linkedin.com/company/136...0-ovw-curr_pos
Guerrilla Games: 280https://www.linkedin.com/company/guerrilla-games
 Quantic Dream: 174https://www.linkedin.com/company/quantic-dream
Sucker Punch: 99https://www.linkedin.com/company/suc...ch-productions
Evolution Studios: 67https://www.linkedin.com/company/evolution-studios
Media Molecule: 54https://www.linkedin.com/company/media-molecule
 
Thought this was fun (some numbers can be way off though:

Naughty Dog: 890 (I'd say it's probably close to 550 based on the amount of dog related employees lol)
Guerrilla: 414
Insomniac (since QD don't work for Sony): 525
Sucker Punch: 212
Bend: 132
Media Molcule: 102
Santa Monica: 397

the-pi-guy



Quote
"We will do what we are doing right now, which is to become less reliant on 3rd Party games and 3rd Party royalties, and to make more 1st Party games. If we double our share of 1st Party games, which are more profitable than the 3rd Party royalty stream, it will bring down our reliance on 3rd Party games."

"That is the single biggest thing, and one of the main reasons why we are embarking on M&A. I would like to point out that we are also growing our existing studios, increasing capabilities and their ability to output in various areas including live services. I feel like this part deserves a lot more attention than it currently gets. Large M&A gets all the headlines, but there is a lot going on, and growing your studios organically successfully is a smart thing to do."

the-pi-guy

I think even more surprising than the lack of games this year from Sony, is the lack of PC ports this year.


Demon's Souls, Ghost of Tsushima seem like it's time.


Maybe Sony always wants to release more games on PS on any given year.

the-pi-guy

So far we've seen:
- Naughty Dog
- Insomniac Games with Nixxes
- Guerilla Games
- Unreal Engine based games (Sony Bend, Housemarque)
- Santa Monica


All seem to have a good/quick pipeline to PC. We have yet to see Sucker Punch, Bluepoint, Team Asobi (their games are so PS focused, I wouldn't be surprised if it never happens), San Diego (surprised MLB hasn't made it to PC), Polyphony.

Media Molecule is another one that probably won't make their game on PC. The rest I think are currently working on Live Services (Firesprite, Firewalk, Haven, London Studio, possibly Valkyrie) and those I would expect day 1 on PC.  


Overall it seems like 2/3rds of Sony has a pipeline set up for PC. Hopefully Polyphony joins the list in the next few months with GT7.



Sucker Punch, Bluepoint and San Diego feel pretty surprising at this point. The former are already like 3 years old, and the latter is already releasing on Switch and Xbox, so why not PC?

Legend

The Show is actually interesting. They have xbox ports so they definitely could do pc if they wanted too.

the-pi-guy



More rumors of a small God of War sequel.

nnodley

AAA games are also becoming so bloated with content with such big budgets.

We need small 10 hour games again like the ps3 and early ps4 days that aren't $70 either.

I think a lot of players have shown that they don't want all their games to be full of meaningless bloat.

kitler53

i just don't like 100+ hour games unless that game is a 5 minute game i want to play over and over again (rocket league, multiversus, ect.).   

i prefer playing 30 games a year that wrap up quickly more than playing 1 game a year that takes 12 months to play.  i like to genre hop a lot too.   it's my one "rule" i never play the same genre back-to-back.


Featured Artist: Vanessa Hudgens

nnodley

i just don't like 100+ hour games unless that game is a 5 minute game i want to play over and over again (rocket league, multiversus, ect.).   

i prefer playing 30 games a year that wrap up quickly more than playing 1 game a year that takes 12 months to play.  i like to genre hop a lot too.   it's my one "rule" i never play the same genre back-to-back.
I agree so much.  It's the one big reason why I just don't have the desire to play starfield

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