Started by the-pi-guy, May 31, 2023, 09:14 PM
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Double the city
Spider-Man's turf extends beyond Manhattan to include Brooklyn and Queens in Marvel's Spider-Man 2. In previous Marvel's Spider-Man games, these areas weren't accessible and were simply low-poly representations of the wider city. The sequel's doubled map size is possible in part due to the PS5, as is the game's ability to render the sprawling metropolis at a greater distance. Standing atop a Manhattan skyscraper you can clearly see the shapes and colors of Brooklyn's traversable skyline.
Speaking of, Insomniac is upping the realism of their character models with simulated musculature. This subtle enhancement makes character movement look more natural to the eye, similar to the improvements in facial capture. For example, you'll see arm muscles bulge or stretch beneath the Super Heroes' skin-tight suits or the jaw muscles of Lizard flex convincingly when bellowing a roar.
Bustling city life
Spider-Man is nothing without a city to protect, and Marvel's New York is livelier than ever. New York pedestrians are represented by a more diverse array of body types, and enter and exit buildings. They drive down streets in vehicles that display the subtle, authentic bobbing motion of automotive suspension systems. In past Marvel's Spider-Man titles, players could peep into building windows for a glimpse at decorated interiors - Marvel's Spider-Man 2 heightens the detail with actual occupants. These small details help build a rich city backdrop that feels alive.