Why did no one warn me that Rime is this bad?

Viewing single post

Started by Legend, Dec 02, 2019, 11:51 PM

previous topic - next topic

Legend

I've been holding out on the game for a few years since I was waiting till the right moment to breakdown the game from a dev point of view. Seems that was unnecessary.

It's possible the rest will be better and it's very probable I'm being overly harsh since I have been looking forward to the game, but the first few hours are just so by the books. Instead of it being a genre redefining indie game, it feels like a poor man's recreation of PS3 classics. The puzzles are the type you'd expect to find in non puzzle games. They are extremely simple and more or less lack anything interesting. The story/setting goes for Journy's zero context approach but lacks a clear defined goal.


Again I'm being harsh here but I've been playing for a few hours and the lower level of quality than I expected it me out of left field.