Started by the-pi-guy, May 01, 2020, 05:14 PM
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VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Unreal Engine 5 details
— Nibel (@Nibellion) May 13, 2020
- can use movie assets that consist of hundreds of millions or billions of polygons
- new dynamic GI solution called Lumen
- no LODs or pop-ins
- Out in 2021, supports current-gen and next-gen devices + iOS, Android, Mac and PChttps://t.co/aSWzmBtbtl pic.twitter.com/54Jh6jIwCU
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Jumping to conclusions, but it looks like PS5's SSD will be the holly grail of graphics.lol, i jumped to that same conclusion on the other thread!!
This demo is seemingly loading in and out triangles at a crazy rate in order to keep everything perfectly optimized. Per triangle chunk LOD. I wonder how much space this demo takes up on the SSD.
Summer Game Festbalders gate 3,.. fudge yeah!!
Lots of stuff coming up. I'm editing the op to make it more general.
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