A 4D video game?

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Started by Legend, Feb 27, 2018, 04:58 AM

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Legend



The beginnings of a forest.

The four trees are all identical in shape and size within the 4D world. Their images look different depending on position and distance from the camera. Each is made up of 4 hypercubes since I'm not ready to attempt curves.


On thing I absolutely love is that natural objects in the 4D world are intuitive. Only a mathematician could see the shadow of a hypercube and recognize the shape, but most players will be able to recognize mountains, rivers, trees, clouds, humanoids, etc. just by exploring the world.

These little blocky trees look more or less like 3D trees, but at a higher resolution you'd notice some big differences. For example the 3D image of the tree would have branches randomly juke back in towards the trunk instead of primarily extending outward. Also every area of the top of the tree's image would be covered in leaves, even with some appearing inside wood. This is just an illusion of course: the tree in 4D is solid and can't have parts overlap.