Got examples of games with strict rules vs opaque systems?Call of Duty has strict rules. You know exactly how your actions impact the state of the game and what the consequences are. The game mechanics are transparent.
I've got some thoughts, but I just want to make sure I understand what you're going for.
Five Nights at Freddie's has opaque systems. AI rules are left vague so you have to rely more on intuition. The game mechanics may lie/mislead.