Introducing DualSense, the New Wireless Game Controller for PlayStation 5

Started by SWORDF1SH, Apr 07, 2020, 09:18 PM

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SWORDF1SH

We've reached an exciting milestone with PlayStation 5, as we're starting to ship our new controller in its final design to developers who are implementing its unique features into their games. But first, we wanted everyone in the PlayStation community to get a first look at the DualSenseā„¢ wireless controller, and hear our vision for how the new controller will captivate more of your senses as you interact with the virtual worlds in PS5 games. The features of DualSense, along with PS5's Tempest 3D AudioTech, will deliver a new feeling of immersion to players.
When PS4 launched in 2013, the DualShock 4 wireless controller garnered a lot of positive feedback from gamers and developers for being the best PlayStation controller yet, and for introducing forward-looking features like the Share button. This brought us to the next question - how do we build upon that success?
DualSense Controller for PlayStation 5
After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn't been a big focus for many games. We had a great opportunity with PS5 to innovate by offering game creators the ability to explore how they can heighten that feeling of immersion through our new controller. This is why we adopted haptic feedback, which adds a variety of powerful sensations you'll feel when you play, such as the slow grittiness of driving a car through mud. We also incorporated adaptive triggers into the L2 and R2 buttons of DualSense so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow.
This provided us with an exciting challenge to design a new controller that builds off of the current generation, while taking into account the new features we were adding. For example, with adaptive triggers, we had to consider how the components would fit into the hardware, without giving it a bulky feeling. Our design team worked closely with our hardware engineers to place the triggers and actuators. The designers were then able to draw the lines of how the exterior of the controller would look and feel, with a challenge of making the controller feel smaller than it really looks. In the end, we changed the angle of the hand triggers and also made some subtle updates to the grip. We also took thoughtful consideration into ways to maintain a strong battery life for DualSense's rechargeable battery, and to lessen the weight of the controller as much as possible as new features were added.
For the buttons, you'll notice there is no longer a "Share" button as we had with DualShock 4. Don't worry - it's not going away. In fact, we've built upon the success of our industry-first Share button to bring you a new "Create" button feature. With Create, we're once again pioneering new ways for players to create epic gameplay content to share with the world, or just to enjoy for themselves. We'll have more details on this feature as we get closer to launch.
DualSense also adds a built-in microphone array, which will enable players to easily chat with friends without a headset - ideal for jumping into a quick conversation. But of course, if you are planning to chat for a longer period, it's good to have that headset handy.
DualSense Controller for PlayStation 5DualSense Controller for PlayStation 5

Now, let's talk about the colors. Traditionally our base controllers have a single color. As you can see, we went a different direction this time around, and decided on a two-toned design. Additionally, we changed the position of the light bar that will give it an extra pop. On DualShock 4, it sat on the top of the controller; now it sits at each side of the touch pad, giving it a slightly larger look and feel.
In all, we went through several concepts and hundreds of mockups over the last few years before we settled on this final design. DualSense has been tested by a wide range of gamers with a variety of hand sizes, in order for us to achieve the comfort level we wanted, with great ergonomics. Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box. We want gamers to feel like the controller is an extension of themselves when they're playing - so much so that they forget that it's even in their hands!
Quote
Quote We are thrilled about sharing the final look of the DualSense controller with our fans, and we can't wait for everyone to get their hands on it! I'd like to close with a message from SIE President & CEO Jim Ryan to the community:

"DualSense marks a radical departure from our previous controller offerings and captures just how strongly we feel about making a generational leap with PS5. The new controller, along with the many innovative features in PS5, will be transformative for games - continuing our mission at PlayStation to push the boundaries of play, now and in the future. To the PlayStation community, I truly want to thank you for sharing this exciting journey with us as we head toward PS5's launch in Holiday 2020. We look forward to sharing more information about PS5, including the console design, in the coming months."
"DualSense" is a registered trademark or trademark of Sony Interactive Entertainment Inc.

Legend

April fools was a few days ago Sony.

Xevross

The design is fantastic but the white is awful, maybe it'll look better in person.

Legend

I like that it's kinda dorky. It feels like a toy.

the-pi-guy

Some fan mades:









April fools was a few days ago Sony.
It looks really weird.  
Like I legit thought it was a joke, but at the same time it actually looks pretty good.  

Xevross

Apr 07, 2020, 10:13 PM Last Edit: Apr 07, 2020, 10:16 PM by Xevross
Its just the weird line that goes past the analogue stick and all the way down the handle, it looks awful when you have two different colours there. Who designed it?

Like, the same colour but different shades and it looks so awesome

Even two more similar colours looks okay

Xevross

Man I looked at a picture of the dualshock 4 and that thing suddenly looks old, clunky and fat. There's one thing this dualsense does amazingly and that's looking like a sleek next gen product.


Legend

Man I looked at a picture of the dualshock 4 and that thing suddenly looks old, clunky and fat. There's one thing this dualsense does amazingly and that's looking like a sleek next gen product.


It's the return of the boomerang. Sony being confident as heck with the design.


I like it except for hard "edges" along the inner parts of the grips. Those make it look very generic.

SWORDF1SH

I don't like the design but like xevross said, hopefully it looks better in real life. It could be a PS4 slim moment.

the-pi-guy


the-pi-guy




Some of the pieces are kind of interesting...

the-pi-guy


kitler53

looks great from a design perspective.  white on black isn't my first choice but some of those fan made ones looks awesome.   but mostly i just care about ergonomics.  i'm not saying it does or doesn't look comfortable,.. just that comforts is the most important thing to me.  

a few reactions:
 - no light bar on the front suggests that VR is not using camera based technology for tracking
 - there appears to be a second button below the "home" button.  it's placement suggests it is for the OS and not for gaming.
 - charging appears to be USB-C.  i hope that means it can do a quick charge like my android.



also, this probably gives some good insight into the direction of the console design.  i don't think it is going to be boring like the xbox series x.


Featured Artist: Vanessa Hudgens

the-pi-guy

a few reactions:
 - there appears to be a second button below the "home" button.  it's placement suggests it is for the OS and not for gaming.
I think below the Home button is a:
Button
Mute symbol
Microphone

So I'm assuming it's an easy mute button.  

kitler53

I think below the Home button is a:
Button
Mute symbol
Microphone

So I'm assuming it's an easy mute button.  


i didn't zoom in so i didn't realize what that symbol was.  that makes sense then since they mentioned the controller acting as the headset.

my headset died this year and i don't feel like replacing it this close to ps5.  i've been using my playstation camera and it works surprisingly well. 


Featured Artist: Vanessa Hudgens