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Started by Legend, May 31, 2015, 07:32 AM

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Legend

Sep 07, 2016, 04:43 AM Last Edit: Sep 07, 2016, 06:44 AM by Legend
One idea I have with adventure is to keep all the puzzles "within" the game.

It's fun when a puzzle needs you to apply logic, but imo it isn't fun when a puzzle needs you to google. Ie putting a sound file in spectrograph and then convert that image from sign language. Kinda cool to read about, but not cool to solve yourself.

As long as you have the general understanding of a person passed middle school, you should have the background to 100% Adventure.


Game will be very very hard at times, but I'm doing my best to keep it fair.



On the subject of difficulty, don't worry. The game is non linear open world so that you don't need to solve every puzzle to reach the end. Plus every main puzzle has a name that shows up when you pause. That way googling for hints is less likely to spoil other puzzles.