Hapax OT: Magnificent Desolation

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Started by Legend, Dec 21, 2020, 03:29 PM

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Legend

:o
Hapax is as authentic as possible so I can't force players down one specific path.

In fact I can't even force the game to end. After achieving a major ending, I use a button prompt to make sure the player is ready to relinquish control and cap off their adventure. It feels great but it also acts as a very very very last minute point of no return. (it's like a rocket launch aborting 2 seconds after the countdown reaches zero)

In fact it has 6 endings.
Here are 4 of them:

Spoiler for Hidden:


The X+ ending of the map.
The X- ending of the map.
The Y+ ending of the map.
The Z- ending of the map.


I'll actually spoil 4 real endings!  8)

Spoiler for Hidden:
<br>Player falls to death.<br>Player suffocates.<br>Player gets crushed to death.<br>Player freezes to death.<br>


Who knows, might get cut, but currently there's a funny meta game of finding all the bad endings.