I heard the game cost $500m, and that gamepass can sustain a $500m game.
I really hope this game didn't cost anything near that much. Iterating to discover what you want is a huge part of game development but the final product is something a smaller team could replicate in Unreal.
If the opening cutscene and first mission are excluded, it's a relatively microscopic amount of work. Like I skimmed through this video to see some things again and it's shocking. I need someone to break open the pc version to get detailed asset counts because this feels like the smallest AAA game I've ever played. NPC dialogue is one of the only non gunplay elements that felt far beyond minimum viable product.
Not yet. This is my week of crunching a bit and getting a good bit done on some stuff. Then i'm taking all next week off and doing nothing but playing games. heh
I look forward to your impressions. This is the most torn I've been on a game in a long time. I loved playing it and in isolation most moments are amazing imo, but it's just the same exact thing repeating over and over and over. As a cohesive whole I legit hate it even though I'm tempted to jump back in lol.