Microsoft E3 Press Conference 2017

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Started by Xevross, Jun 11, 2017, 05:51 PM

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Yeah i fully expect it too, but it would be hilarious if they keep them around similar settings.  Just cause the xbox fanboys would go nuts and I want to see that.   8)
Called it  :D
Ubisoft: AC Origins To Run at 4K/30 FPS On Both Pro and Xbox X - NeoGAF

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Since the last one got closed.https://www.windowscentral.com/xbox-...tor-or-not?amp
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I spoke to a developer from Ubisoft working on that game and inquired about the version parity between PS4 Pro and Xbox One X. He told me that Assassin's Creed Origins will be 4K at 30 FPS on both the Xbox One X and PS4 Pro, which I found a little confusing. If the PS4 Pro can handle 4K 30, how is Assassin's Creed Origins utilizing the Xbox One X's additional overhead? It isn't, apparently. How is Assassin's Creed Origins utilizing the Xbox One X's additional overhead? It isn't.The developer told me that both versions use dynamic resolution scaling to maintain frame rate stability, so more intense scenes might see the 4K resolution drop below momentarily to keep the game running smoothly. He said that the Xbox One X version's resolution would most likely drop below True 4K far less often, and perhaps not at all when compared to the PS4 Pro, but also that the differences would be "imperceptible to the human eye."

 
tl;dr AC Origins runs on both consoles at 4K/30 using dynamic resolution scaling. XBX may have less resolution drops but the end result will be imperceptible to the human eye. Supplemental resource:  Digital Foundry's tech breakdown of AC Origins where they confirm the game is using checker board rendering on Xbox X.https://www.youtube.com/watch?v=e8oPvbpVGP0