PlayStation Community Thread

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Started by Dr. Pezus, May 03, 2014, 03:25 PM

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Legend

Not really. What's most impressive is how the game disguises the different routes to make them look more different than they actually are. The differences are only missing missions if a character dies and then the final mission. The final mission is quite impressive with all its different branches and endings, though, sure.
I think this was one of the crazy awesome things about life is strange.

Essentially every game with dialogue options/choices will railroad you into the same content and just try to trick you into thinking it's dependent on your actions. If you reload a save and try out other options, the illusion is broken. Life is Strange however is built around this. At any moment you can rewind time and try out different options and that game somehow manages to keep the illusion working.