I'm thinking of changing how game modes (like deathmatch, king of the hill, etc.) work. Instead of having one game mode for every configuration, it'll have general game modes and then modifiers that can be applied to them.
This modularity would help decrease clutter and make the rules more straightforward when in a lobby. Also gives more options when setting up a custom match.
This modularity would help decrease clutter and make the rules more straightforward when in a lobby. Also gives more options when setting up a custom match.