Star Citizen

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Started by Raven, Jan 23, 2017, 05:40 AM

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the-pi-guy

Jan 24, 2017, 07:26 PM Last Edit: Jan 24, 2017, 07:42 PM by the-pi-guy
No. During CitizenCon last year they did a slideshow and pointed out that development on Star Citizen didn't begin until January 2013. They didn't even start crowdfunding to be able to get started on it until October 2012. The only thing about Star Citizen that existed prior to that was some concept art, a few pieces of literature to describe the universe, and then a CG trailer used to promote the concept for crowdfunding. The game has only been in development, technically speaking, for 4 years now. Practically, considering they needed to greatly expand the team, acquire studio spaces, and get together the development tools to get started, the game didn't really go into production until about 2.5 years ago at most.
I'm just going off what Chris Roberts said. 
From 2012:
Quote
Chris: Basically I've been working with a small team over the course of the past year to get the early prototyping and production done. The team has varied in scale from just me, essentially, to about 10 people. That's just the actual work though.
pre-development seems to have started around 2011. 
Even though full work didn't start until much later. 

After that point, it's a semantics argument.