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t didn't work. In March of 1999, two days after bleem! began taking preorders, Sony filed suit against the fledgling company. bleem! was a small company of just two people: Herpolsheimer and coder Randy Linden. They just wanted to make PlayStation games more accessible to people, and perhaps make some money off of that.
http://www.escapistmagazine.com/articles/view/video-games/issues/issue_117/2295-Best-Little-Emulator-Ever-Made.2
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bleem! marched on unabated and finally won in court; the court ruled the company wasn't violating Sony's rights or unfairly competing with them. One court even went to far as to issue a protective order to "protect David from Goliath."
http://www.escapistmagazine.com/articles/view/video-games/issues/issue_117/2295-Best-Little-Emulator-Ever-Made.3