OH NICE!Boring programmer stuff he says.
This is just boring programer stuff, but I had a function that'd sometimes run a couple hundred times a frame and it was generating some garbage. Not enough to be a problem, but still enough to stand out compared to other functions.
I redesigned the function to fix that. Now it produces zero garbage, runs significantly faster, and produces better results! I don't care if an expert programer could have made this improvement in 5 minutes, it's impressive for me haha.
A 3rd smaller game! Can you give us some info?Probably a multiplayer FPS or something. Would re-skin Cube Royale with new graphics and experiment with different gimmicks and concepts (no cubes).
What? You can't just change your mind on a subject like that every couple years! /sNo definitely software. I was already switching to programing before deciding to try game dev.
Are you thinking back to engineering or something else?
That was years ago!What? You can't just change your mind on a subject like that every couple years! /s
That was years ago!
I just remember you not being so sure the last time you talked about it.
I'm planning to do school regardless.
Go back to school! (I know you'll say no. You'll have no moneys, no ambition to become an engineer or anything.)I know.Won't do $12. If you don't round the price, it makes it feel like a lower quality game.
12$ I think seems reasonable. Maybe 15.
If after those 3 games I've still not recovered my expenses and made a livable wage, then it's a financial failure and I'd have no clue what to doGo back to school! (I know you'll say no. You'll have no moneys, no ambition to become an engineer or anything.)
That was back when Adventure and Cube Royale were a combo and had much smaller scopes.I know.
How much are you selling it for? I guess you don't need many sales to have made money on it and to allow you to make more gamesStill haven't decided yet, but it'll be under $20.
He said 20$ in the past, but he could have changed his mind.That was back when Adventure and Cube Royale were a combo and had much smaller scopes.
If Cube Royale sells 20k, I'll be the happiest man on Earth.How much are you selling it for? I guess you don't need many sales to have made money on it and to allow you to make more games
1k was my "ok it's not a failure" mark back when Adventure was included. Nowadays I'm not even caring about sales with Cube Royale. If it gets decent reception and enough people are online for matchmaking, that's good for me.
I suppose Unity 2017 might be a little much....If Cube Royale sells 20k, I'll be the happiest man on Earth.
"This is clearly photoshopped"
"That doesn't make any sense, it's a physical copy and you are holding it..."
"You know what else doesn't make sense, why a developer would make a physical copy for a game that will be lucky to sell 20k."
But seriously, I'm looking forward to these things.
THere's no 5.7. I'm not saying the game is releasing soonI suppose Unity 2017 might be a little much....
I'Ll need to make a physical release and ship it to you. Maybe You'll believe it once you're holding it."This is clearly photoshopped"