Star Citizen

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Started by Raven, Jan 23, 2017, 05:40 AM

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Raven

I'm just going off what Chris Roberts said.  
From 2012:
After that point, it's a semantics argument.  
Yeah. Actual production, getting everything in place with the intent AND ability to actually make what they wanted, that didn't begin until early 2013. Saying it happened earlier than that isn't really accurate. As you said, it becomes a semantics game. They didn't have anything they needed to begin the real work until then and it took another year or two before they could really go full steam with it. Basically, they had to go from a handful of people to 4 studios and over 300 people. Like, they had to build the company before they could even really do the game.