Star Citizen

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Started by Raven, Jan 23, 2017, 05:40 AM

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Raven

Final release has been pushed back three weeks exactly, so that's 5 weeks of work to 3 weeks of delay.

Release is currently set for 62 days from now so with a little math, extrapolated release is 155 days from now or the middle of October.

Gamescom is only 94 days from now. That'd mean they'd have to average under 1.36 weeks of delay for one month of work to get it released before gamescom.


I expect it to be out in some form by Gamescom too, but I think the full public release could go either way.


Final release was a timeframe shortly after the schedule report went live. June 30th was the earliest from the start and that has only changed by one week. This patch is not being pushed back to October. That's absurd. As I said, a lot of progress has already been made. Worst case scenario is that a few features will be pushed to a smaller patch or 3.1 but they're not going to push the live release of 3.0 back beyond Gamescom when all of the major highlights of this patch are either done or close to it. Special testing and general testing are both still on track for their original start dates and the bulk of the patch is still currently expected to be done before special testing even begins in the first week of June.