#FPSdifference
What the Eck is VizionEck?
VisionEck isn't just another FPS. It is the #FPSdifference and it shows in the teaser trailer. In this game your avatar is a cube called "Ranger" and so far seems to move in any direction with ease. A player's health is displayed via the vibrancy of the white outline on the cube. The more damaged the player is the darker their 'life light' becomes, and this can also aid an injured player in hiding from enemies or make them easier to spot near fakes! The Ranger cube is not unique in its appearance as there are many "decoys" in the spawn area that look just like a ranger. One could easily stay and hide in the spawn area to deceive the other players. There are rich and clean environments in which theses visually stunning battles take place that are designed to help blend visuals in a seamless fashion in order to cause players to rely on deception and perception when seeking out, or hiding from enemies.
The 'charge block' is another very important factor in this game. It is what one uses for attacking and blocking! The charge block which looks identical to the Ranger will take its place above the Ranger. This will basically make the Ranger impervious to damage taken from above, so make sure to attack from below! The high ground is not your friend in this game. The charge block is also used some how with attacking, but it has not yet been fully revealed how this works.
As more information becomes available I will be sure to let you know here!
There are 15 secrets hidden in the youtube video! Can you find them all?
1: Spawn rooms not spawn points
2: Yellow power-ups that increase jump height
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6: Health displayed by brightness of Ranger's outlines
7: Charge blocks act as shields
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13: With lower health, Rangers blend in with the background
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15: Spawn rooms have 24 cubes, but not all are Rangers
Reveal Trailer here:
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Social Media links:
https://twitter.com/VizionEck
https://www.youtube.com/user/VizionEck
https://www.facebook.com/vizioneck
PS Blog Reveal: http://blog.us.playstation.com/2014/05/09/vizioneck-coming-to-ps4/
EU PS Blog: http://blog.eu.playstation.com/2014/05/09/introducing-vizioneck-ps4-fps-difference/
Articles:
http://www.ps4.sx/2014/05/introducing-vizioneck-for-ps4-different.html#.U20M3fldWyV
http://www.eurogamer.net/articles/2014-05-09-trippy-optical-illusion-based-fps-vizioneck-is-coming-to-ps4
http://www.polygon.com/2014/5/9/5699842/vizioneck-ps4-cube-trailer
http://www.vg247.com/2014/05/09/vizioneck-isnt-your-typical-fps-and-not-just-because-you-play-as-a-cube/
http://www.ign.com/videos/2014/05/09/vizioneck-announcement-trailer?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ign%2Fvideos+(IGN+All+Videos)
http://theorangegamer.blogspot.co.uk/2014/05/vizioneck.html
http://kotaku.com/ps4-shooters-are-getting-pretty-weird-1574245156
screen shots from reveal teaser:
@yosp @PlayStationEU Can we rename PS4 to VizionEck? I want to play VizionEck by VizionEck on my VizionEck :D
— Lou Carper (@hacketmale) May 9, 2014