It's super common for old sci fi books and movies to feel like products of their era, but that hasn't really happened yet with sci fi video games.
So when will that start to happen and which games will be affected?
I haven't played it yet, but Detroit might be one of the early ones. It's set relatively soon so in only a couple decades it'll start feeling like a laughably poor prediction of the future.
The older Civilization games are also already kinda feeling dated. They show the progression of mankind throughout history so it's pretty noticeable when they switch over and start to show futuristic stuff.
The original 2D metroids could maybe feel a bit dated since the environments feel similar to Alien but I'm not sure that really counts.
On a similar note, games have been pretty good at predicting tech advances. Drones have been in games for years unlike sci fi movies which are just now getting them. Smartphones also don't matter much since most sci fi games already gave the player fancy map tech and what not. I think the big things that screw over sci fi games will be advancements in space travel (IE some spaceships will change to have vertical landings and games will care more about having decreased gravity on other planets) and advancements in ground transportation (IE hyperloop/boring company/earth to earth rockets/whatever will make sci fi cities feel way too dated). Also an increasing understanding of the universe will make lots of their fancy tech jargon sound stupid.
So when will that start to happen and which games will be affected?
I haven't played it yet, but Detroit might be one of the early ones. It's set relatively soon so in only a couple decades it'll start feeling like a laughably poor prediction of the future.
The older Civilization games are also already kinda feeling dated. They show the progression of mankind throughout history so it's pretty noticeable when they switch over and start to show futuristic stuff.
The original 2D metroids could maybe feel a bit dated since the environments feel similar to Alien but I'm not sure that really counts.
On a similar note, games have been pretty good at predicting tech advances. Drones have been in games for years unlike sci fi movies which are just now getting them. Smartphones also don't matter much since most sci fi games already gave the player fancy map tech and what not. I think the big things that screw over sci fi games will be advancements in space travel (IE some spaceships will change to have vertical landings and games will care more about having decreased gravity on other planets) and advancements in ground transportation (IE hyperloop/boring company/earth to earth rockets/whatever will make sci fi cities feel way too dated). Also an increasing understanding of the universe will make lots of their fancy tech jargon sound stupid.