LBP has planes. The movement at 2:20 isn't even close to possible.
Falling while moving left/right and forward. If that's 2D, then Zelda is too.
i hade a typo in my previous post,... "closer" not "close" is what i meant to say.
@2:20 there is only 1 possible direction of traversal (the z-axis) and a fix camera. i do not call that 3D. I'd call that 2.5D. as an example of what i mean:
ratchet and clank is a 3D game. the player can control traverse in any direction they want to in all three dimension.
ratchet and clank all 4 one is not 3D. although graphics are rendered in 3D the gameplay restricts the user to being unable to control the camera and traversal is restricted to be in only one plane at a time. sometimes you traverse in the x-direction and sometimes the z-direction but at no point in the game does the user have the freedom to choose which direction they traverse.
trine 3 is ratchet and clank all 4 one-esque and not at all like ratchet and clank.