Age of Wushu leaves Steam

Started by NeverDies, Sep 23, 2014, 09:32 PM

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NeverDies

Age of Wulin/Wushu - for PC

Age of Wushu is the United States localization of the Chinese MMORPG Age of Wulin. The USA localization is published by Snail Games USA, and Wulin is developed by Suzhou Snail Electronic Co. Ltd. The game is set in ancient China covering humongous tracts of land with a multitude of maps. There are many player cities, dungeons, and guild headquarters scattered throughout. Graphically speaking, the game is decidedly last gen with rough textures, blocky models, and low quality translations.

On September 17, Snail Games announced Age of Wushu would be leaving Steam. The game will no longer be available on the Steam Marketplace as of October 13. Players would need to transfer any existing game accounts through an in-game service, with only two transfers per account. This sudden cessation of game services through Steam was only announced through a small post on the games Steam page. Further announcements have not been made at this time, so players have been left to speculate the reasons  for this cancellation.

Players have theorized the game was removed for a variety of reasons. These range from dissatisfaction with Steams cut of game profits and sales to questionable security on the in-game store. With the game slowly bleeding players by leaving Steam, it is understandable that the publisher would wish to minimize expenses. However, Steam itself provides nearly as much of the draw to Age of Wushu, as the game itself. Therefore this business practice will in actuality harm the game even further, crippling player-base and word of mouth/Steam sales advertising. Further player losses are likely to occur with the in-game store sending transactions through China, where some of the largest cyber-attacks and hacking rings originate. This causes players no small amount of concern. Ultimately the game's removal from Steam is likely a last ditch effort to generate as much profit as possible. Because of this, further updates and expansions will be entirely dependent upon the success of the Chinese localization of Age of Wulin.

The game's definitive pay to win atmosphere is destined to become even more radically unbalanced. The amount of players who don't pay for game services will continue to shrink, and the game will become so skewed towards those that pay, that new players will likely drop the game within the day they begin playing. With the game population shrinking, and soon to be even further depleted, the community and ability to even play certain content will likely begin to disappear.

With few remaining days until the game leaves Steam only time will tell the effects. Thankfully, by having multiple localizations around the world, the game does have the potential for a second wind. So by the end of the year there should be evidence on whether the game will survive.

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7H3

I've never played or heard of the game personally... I actually thought from the title it was like DW online or something
"It's hip to be square." - Eurogamer<br />"Shut up its art!" -Legend