I suppose Unity 2017 might be a little much....If Cube Royale sells 20k, I'll be the happiest man on Earth.
"This is clearly photoshopped"
"That doesn't make any sense, it's a physical copy and you are holding it..."
"You know what else doesn't make sense, why a developer would make a physical copy for a game that will be lucky to sell 20k."
"Touche"
But seriously, I'm looking forward to these things.
1k was my "ok it's not a failure" mark back when Adventure was included. Nowadays I'm not even caring about sales with Cube Royale. If it gets decent reception and enough people are online for matchmaking, that's good for me.