Learning a language? Come share your progress here!

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Started by Legend, Dec 20, 2016, 06:31 AM

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the-pi-guy

You could have loot box like mechanics and lots of flashy pizazz. Would surely help make it addicting even if the gameplay loop isn't that great.
I'm not sure the best way to present that.  
But I like it.  

Are you wanting to make it a game that uses words and feels like a learning game, or is it more of a game that teaches as a byproduct?
Ideally the latter, Here's what I'm thinking so far.  
Cards are basically just letters.  For English, we might have h,e,l,l,o is a hand.  Obviously these can make a word.  Separately they can be played, but you can combine them to make a single more powerful "monster".  

So far, it's probably my favorite idea.  It's simple enough to not require any kind of language knowledge, but language knowledge is advantageous.