Mar 29, 2017, 07:39 PM Last Edit: Apr 04, 2017, 06:08 PM by ethomaz
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Started by ethomaz, Mar 29, 2017, 07:39 PM
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- Solid 30fps on both platforms.Welcome to shame resolution down to 475p lol
- Some frame-pacing issues on Switch (docked and undocked).
- Sub-native resolutions on both platforms (1536 x 864 on PS4 and 1200 x 675 [docked] ~844x475 [undocked])
- Shadow maps reduced and water caustics and ripple shaders missing on Switch.
- PS4 Pro runs 1080p/60FPS (multiple resolution options).
Uh the fact this game can't run at 1080p on base ps4 is pretty weird. Game looks cool style wise, but it's doesn't look like it's doing anything spectacular to have to run below 900p. Guessing it's pretty unoptimized then.I agree... if the game was at least 60fps then I could understand the low resolution for these platforms but it is 30fps.
475p is so freaking low for a 720p screen!
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
475p is so freaking low for a 720p screen!Yeah it is awful.
Yeah it is awful.Maybe they'll add a sharpening filter
I just like how they are like "yeah we will look into that!"
PS4 resolution seems low too.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
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