VizionEck Cube Royale OT: the phantom game

Started by Legend, Mar 12, 2018, 11:09 PM

previous topic - next topic

0 Members and 1 Guest are viewing this topic.

Go Down

Dr. Pezus


Legend


SWORDF1SH

Sound just takes a lot of work.
It's not the end of the world if you don't have it but it's satisfying and useful to have that certain sound to confirm your kills.

Xevross

Yeah. The way COD does kill confirmation is the most satisfying for me. Number pop-ups and a nice satisfying sound.

Dr. Pezus

Yeah. The way COD does kill confirmation is the most satisfying for me. Number pop-ups and a nice satisfying sound.
Also when bullets make contact

Legend

Yeah. The way COD does kill confirmation is the most satisfying for me. Number pop-ups and a nice satisfying sound.
Do you have a youtube example showing the kill sound? The WW2 footage I found has a somewhat similar score popup to what I'm doing but I can't hear anything but bullets.

It's not the end of the world if you don't have it but it's satisfying and useful to have that certain sound to confirm your kills.
Yeah repetitive positive sounds are really powerful. I need a sound for cubes exploding so I might just slightly modify that if it's your own kill.

Also when bullets make contact
I've been working on that too, although in my case it's lightning.

Xevross

Apr 15, 2018, 08:52 PM Last Edit: Apr 15, 2018, 08:54 PM by Xevross
Do you have a youtube example showing the kill sound? The WW2 footage I found has a somewhat similar score popup to what I'm doing but I can't hear anything but bullets.
Yeah repetitive positive sounds are really powerful. I need a sound for cubes exploding so I might just slightly modify that if it's your own kill.
I've been working on that too, although in my case it's lightning.
Idk if you want a better video but when you hit with a bullet in cod, this sound plays:



Its hard to explain how satisfying it is to hear it. COD would be quite a lot worse without it.

Edit: actually here's a good video of the sounds in action



Something like this for hits and kills would be great.

SWORDF1SH

Yeah. The way COD does kill confirmation is the most satisfying for me. Number pop-ups and a nice satisfying sound.
My favourite is Killzone. Loved hearing that sound.
It's also useful to notify you of a kill for kills with grenades, mines, long distance and any other kill you can't see or hard to see.

Legend

My favourite is Killzone. Loved hearing that sound.
It's also useful to notify you of a kill for kills with grenades, mines, long distance and any other kill you can't see or hard to see.

Killzone 3 was great. It was the first FPS I actually enjoyed the online multiplayer of.



Also just with all this talk about FPS games, remember Cube Royale is not really an FPS. 1v1 is its bread and butter.

Legend

Please become a full member to view this content.


I'm trying to figure out the best way to give cubes a unique identifier. This is with a semi-glowing outline. What are your thoughts?

Dr. Pezus

Please become a full member to view this content.


I'm trying to figure out the best way to give cubes a unique identifier. This is with a semi-glowing outline. What are your thoughts?
Looks good. Maybe the health bar could be colored?

SWORDF1SH

Killzone 3 was great. It was the first FPS I actually enjoyed the online multiplayer of.



Also just with all this talk about FPS games, remember Cube Royale is not really an FPS. 1v1 is its bread and butter.
If 1v 1 is the main focus then it becomes a lot less useful.

Go Up