VizionEck Battle

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Started by Legend, May 31, 2015, 10:03 PM

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Legend

What if players could fight the infection?

Every human is a real player and the alpha zombie is also a real player. When a humen is killed, they don't respawn. Instead their body stays there for a few seconds as the infection takes over. Soon a CPU is in charge and trying to kill humans. However the player is still in there too, trying to fight off the CPU and not kill the humans. CPU has 75% of control, player has 25%. Maybe have player control fade in and out.

Thus the goal never changes, and no players are stuck on the sidelines once killed. Also would make for fun voice chat, warning the humans you're coming.